In Super Paper Mario for the Nintendo Wii, there are 13 Pixls (one of which appears only after you have beat the game) and all of them have important functions. You will need to find these Pixls throughout the game and you will need specific Pixls to solve certain puzzles to get you through the stage.
Piccolo's powers are most obviously related to the game's music and sound effects but she also has healing powers. If your character is inflicted with a status effect, simply play Piccolo's song to remove the ailment. In other areas, you will need to play Piccolo to gain access to secret treasures (hint: there is one of these areas in Flipside on level 3F).
To get Piccolo the Pixl, you will have to go on a moderately lengthy side quest and you will need to have already placed the sixth Pure Heart. Follow the steps below.
- Go to Merlee's House of Charms, located on the second floor of Flopside. Hop over her crystal ball and speak with her, she'll ask for help, accept her offer.
- Go to Merluvlee's Fortune Teller's Fortress, on the second floor of Flipside. Hop over her crystal ball and speak with her.
- Go to Flipside Tower and through the red door to Chapter 1-1.
- Visit Bestovius, he lies at the end of the first area in Chapter 1-1, speak with the flip wizard.
- Use the Return Pipe, then re-enter the red door and select Chapter 1-2.
- Head to Yold Town and visit Watchitt, he'll give you a paper.
- Use the Return Pipe, then re-enter the red door and select Chapter 1-4.
- You will need to replay Chapter 1-4 in its entirety, when you reach the Star Block, stand underneath it and wait for Merlumina to appear. Listen to her talk (it will last a while), she will then sign the paper and it becomes an autograph item.
- Use the Return Pipe, then re-enter the red door and select Chapter 1-2.
- Head back to Yold Town and visit Watchitt, give him the autograph. He will give you the You-Know-What.
- Use the Return Pipe, then re-enter the red door and select Chapter 1-1.
- Head back to Bestovius, give him the You-Know-What. He will give you the Training Machine. Use the Return Pipe.
- Head back to Merluvlee on the second floor of Flipside, hop back over her crystal ball and give her the Training Machine. She will give you a Crystal Ball.
- Head back to Merlee on the second floor of Flopside, hop back over her crystal ball and give her the Crystal Ball. She will give you a charm and a Random House Key.
- Take the key to the locked door on the first floor of Flopside and unlock the door to find the secret Pixl, Piccolo.
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